I find Ritualist healing slower and more conditional than monk healing although Rit's can perform greater heals without having to dip extensively in to their primary attribute. One thing to consider is that Ritualists have energy management and monks do not (other than Divine Spirit). Monks must use their secondary profession (thus spreading points more) or be cautious and conservative about casting in order to preserve energy stores.
Restoration Magic and Healing Prayers can't be directly compared because they mean different things altogether. I use Vengeful Weapon and Weapon of Remedy because they are cheap, decent heals, condition removal and the damage builds up (ok... life stealing or whatever). Healing is simply topping up health bars.
Communing and Protection are also compared but Communing is inferior if we're talking about actually protecting allies. Binding Rituals take 3-5 seconds to activate and Shelter and Displacement are often gone before they've finished the spirit-summoning animation. That's not to say Communing Rits are useless at protecting though.
Conclusively, both are effective at preserving life but the environment and circumstances will dictate which is required. Monks and Rits will outshine eachother in different areas of PvE and PvP.
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
In my opinion, if you are a healing Rit, you can find another team. The only Rit's I have in my teams are Weapons rits, or damage rits (a few spirits, a few damage spells). If I want healing, I'll bring a monk. Monks not only can heal, but can prot, which is MUCH better than heals.
So basically, I don't really care how much better Rits apparently are at healing. Sure, play a healing Rit. You just won't get into teams, because Rits instead of Monks is a bad choice.
learn to read... youre post is completely useless and your bar doesnt reflect any parts of my build
Thanks for some support and opinions on the issue, i havent played much pvp with restore rit, but i can definately see how spirits make them gimped in tight spots.
but for pve ... i guess i should just use heroes anyways
Learn to not run crappy builds then. As others have echoed after me, they have no trouble getting into groups with a resto healer, and it may just be your build. And after noticing you're using spirit light weapon, it just made me question that build even more. What if your lone spirit gets taken down? GG gimped elite?
And please don't pvp with resto rit. What pvp needs are good up and coming players, not people who think a second-rate character can get the job done as well as a first-rate one.
Last edited by Div; May 22, 2007 at 04:18 PM // 16:18..
Intelligent Ritualists can heal just fine. Put me in a party alongside a Protection Monk and we can get through just about anything, as long as the rest of the party aren't idiots.
Honestly, I think that this "zomg whoz betr haeler?!?!?!" question is a bunch of crap. It all rests with how intelligent the rest of the party is. If people want to discriminate it only shows their inability to play smart. I wouldn't want to be on their team anyway.
Learn to not run crappy builds then. As others have echoed after me, they have no trouble getting into groups with a resto healer, and it may just be your build. And after noticing you're using spirit light weapon, it just made me question that build even more. What if your lone spirit gets taken down? GG gimped elite?
And please don't pvp with resto rit. What pvp needs are good up and coming players, not people who think a second-rate character can get the job done as well as a first-rate one.
i am no longer even paying attention to your posts, EVERY SINGLE POST you have made that i have seen (in various threads) have very little to do with the post, and do not help anyone. Plus you still cannot even understand my build, or at least you havent shown you understand it at all even though i explained most of it, which makes me wonder if youre even paying attention to other posts(STOPPING FLAMING NOW -_-)
There was a great point made that ritualist work with conditions better with weapon of remedy and such... but IMHO RC trumps all other condition removers... Ritualists definately have better energy management, but as a monk i never run out of energy unless HEAVY pressure and i am alone... So if they gave rits a 15 energy heal that was 250 health in 1/4 a second with no restrictions ... until then i would say there is no real point for all that energy management. So far i am still learning towards PROT monks (dont have much experience with HB, though) over rits... and im pretty sure almost everyone else can agree with that.
Honestly, I think that this "zomg whoz betr haeler?!?!?!" question is a bunch of crap. It all rests with how intelligent the rest of the party is. If people want to discriminate it only shows their inability to play smart. I wouldn't want to be on their team anyway.
That is true.
Ritualists and Monks are very different. It is silly to try to compare them, when they both have different strengths and weaknesses. The point is that they are both great classes that we love and adore
Seems this thread turned into a pointless rit versus monk war... The OP and title of the thread was rather simple in wondering if there was anyone that believes rits can heal.
I play both often and find that one complements the other just fine. A rit healer in a party combined with a prot monk can get through many areas easily though it depends on the ability of both players as well as the rest of the party. For those that don't want a healing rit in a party, thats just fine to me since I'm particular about who I accept into a party and if they can't get over moronic prejudice about what a profession's role in a party is, I don't want them in my party. It goes with the same kind of people that assume all assassins think they're tanks, all wars overaggro or any number of archaic stereotypes that are really rather tiring.
I won't get into the war of whether a monk or rit can outheal the other since I can't say it matters. In the end the player controlling either determines the success of healing for that mission, not simply what profession they are. I will say that monks easily do excel at protection over a rit considering the restrictions that spirits cause in the first place (recharge, cast time, etc.) but for healing, I'll take either a monk or rit.
In my opinion, if you are a healing Rit, you can find another team. The only Rit's I have in my teams are Weapons rits, or damage rits (a few spirits, a few damage spells). If I want healing, I'll bring a monk. Monks not only can heal, but can prot, which is MUCH better than heals.
So basically, I don't really care how much better Rits apparently are at healing. Sure, play a healing Rit. You just won't get into teams, because Rits instead of Monks is a bad choice.
Most monks generally go Heal or Protect (although a few go combined) Everyone agree Monks are the Masters of Protection but rits are the new Masters of Healing or atleast the joint Masters of healing.
And your comments are the reason most people wont play are Rits, because people are too ignorant to break from using Monk, Ele, War, Ranger and Necro only teams. Rather than complain things are too Hard, u cant find a monk or things need changing to Anet, how about u change your tactics instead and use the other professions to the great effect they can be used to! Rits are good healers, a Rit can be as good as a monk at healing, anyone who is looking for a monk healer and rejects a Rit healer is smiting their own foot to save their toe
i play rit as my 3rd most played class, tied with mesmer. one of my top fav classes, and i'll vouch hand for hand that they, in the right hands, can dish out the volume of heals far beyond that of a monk, longer than a monk. my usual bar, with no elites..
16 resto
12 insperation
[skill]generous was tsungrai[/skill]
[skill]mend body and soul[/skill]
[skill]spirit light[/skill]
[skill]soothing memories[/skill]
[skill]resilient weapon[/skill]
[skill]flesh of my flesh[/skill]
[skill]channeling[/skill]
put in any elite you want (i like preservation, but thats just honestly me :P) , switch the weapon spell to weapon of warding if you like, use soothing memories when its up, keep channleing on at all times, use generous again when low on HP to auto drop for over 200 hp and wear armor that gives +armor while holding items, and you're downright the hardest thing on the field to kill. i use this build (and varients) for everything if im healing, and i never die, never run out of energy, and i heal more often, way harder, more CONSISTANTLY than any monk i've ever seen going heal. i get compliments all the time saying how great us rits heal, and i always get into groups. then again, so does my mesmer and paragon, so i never see what people mean when they put post on here like this
Last edited by Mekkakat; May 23, 2007 at 12:38 PM // 12:38..
For pure healing, it's been my experience that restos are fairly gimped if they don't have spirit light, which means you need a spirit. That works OK if you can keep the spirit back from mobs. One significant thing you give up compared to a monk is LoD or Heal Party under Boon, but there are many PvE locales where this isn't important, and Protective was Kaoli can make do in other situations.
By far the best thing about resto rits is they can go Necro primary, use soul reaping, and not need divine favor or any spawning power skills. It's quite effective to have Master of Whispers spamming vengeful/remedy on Olias' minions, being low level minions they will proc large numbers on the weapons for good damage, and if the minions start dying he will get back energy to keep the players up.
Resto rits I feel like can deal with consistant, moderate, pressure better than monks are able to. They fail at catching spikes (without a really consistant Infuse Health type skill), but in PvE this is not really all that vital.
I know I mastered almost all missions with a prot monk and a resto rit (me).
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
Sure, Rit's might be able to heal better than monks. But healers suck. The only Heal build I use is LoD with Dwaynas and Words of Comfort, then prot skills. Prot will always be better than healing, because if you can stop them taking the damage, there's no need to spam like hell to save them.
Sure, Rit's might be able to heal better than monks. But healers suck. The only Heal build I use is LoD with Dwaynas and Words of Comfort, then prot skills. Prot will always be better than healing, because if you can stop them taking the damage, there's no need to spam like hell to save them.
That's nice, but it has almost nothing whatsoever to do with the topic of this post. If you think Protection Monks are better, then good for you. Write a topic in the Monk forum about that. This post was supposed to get a reaction from the public of GuildWars Guru Forums as to whether or not people feel that Ritualists are worthwhile HEALERS. HEALERS. REPEAT, HEALERS.
That's nice, but it has almost nothing whatsoever to do with the topic of this post. If you think Protection Monks are better, then good for you. Write a topic in the Monk forum about that. This post was supposed to get a reaction from the public of GuildWars Guru Forums as to whether or not people feel that Ritualists are worthwhile HEALERS. HEALERS. REPEAT, HEALERS.
But it's the same role, in the grand scheme of things. Whether you're pushing red bars up, or preventing them from going down, you're keeping the party alive. That's what people bring monks or rits for, and whatever way they do it is fine by me.
Ritualists are good healers. They're certainly good enough healers to deserve a healer spot. But they're not terribly -versatile- healers (though they're versatile on the whole). Rits are power healers; they don't have finesse. They're about looking at the target's situation, and picking the heal that will punch their hp up furthest.
Monks can do that too. With the right spells, they can do it very WELL. But it'll still be a waste of a perfectly good monk, because they're more effective when they can negate damage outright. No matter what angle you're looking from, Shelter ain't Protective Spirit. Nothing in the rit's arsenal can kill incoming damage outright like Reversal of Fortune can. Monks can Bond.
tl;dr version: Prot monk + Resto rit = happiness for one and all.
Personal bias version: nothing in the Rit's entire spell list is worth giving up Reversal of Fortune.